


In Enforcer, typical stuff, Resilience aced for flashbangs, Die Hard to tank more while interacting and Bullseye aced to build armour. Typical build, in Mastermind we have Inspire aced with Doctor Bags for your teammates, Joker skills to get two shot armour on Anarchist, as well as to give you some extra meatshields and basic Sniper skills.

Anarchist is a personal favourite of mine, not requiring too many skills to make work well and being generally easy to pick up to just kill stuff with.
